What’s New

October 12th, 2004: Filed under  by Alexander Catapang @ 12:35 pm

– ordered and set-up the new machine, moved phpAds and all banners to it … should help offset the load from the main site and server… although this means additional monthly expenses for me
– added new room as test, hosted in the new machine
– when game server is restarted (either through the scheduled maintenance or due to some problems), credit back 75 points to all players who already purchased cards so they don’t lose points
– changed ping program so that it checks the proper game server group from any machine
– changed frequency of banner display in-game, newbies will also now see the ads
– made scripts to automate top players list maintenance


What’s New

October 6th, 2004: Filed under  by Alexander Catapang @ 3:47 pm

– changed removal routines when players leave the room, possible deadlock scenario when many players are leaving at once… which is the case when jackpot has just been won and most “uncooperative” players switch rooms
– ping players and call resource free-up codes more often
– check if a bingo room has not played a game in the last 45 minutes (which means there is a problem somewhere), and auto-restart as necessary… this issue has not occured anymore, but added the check as an additional safeguard
– added a feature to search for online players (Friends page)
– new page to show status of each friend in the list (show what room if online, last sign-in if offline)

Game Server crash status:
It has been significantly better, although still not 100% perfect… getting there (I hope).




What’s New

October 5th, 2004: Filed under  by Alexander Catapang @ 1:47 pm

– moved some bingo settings to a config file for easier maintenance
– added some params to bingo/chat clients so that a recompile is not needed when adding new rooms
– added new bingo room
– display in the home page if a room is full already, and disable active links from there to avoid further room entry
– check for game server downtime every 6 minutes instead of 10
– changed ping check codes
– make sure screen name changes get propagated in all other tables


What’s New

October 4th, 2004: Filed under  by Alexander Catapang @ 2:09 pm

– made a stand-alone java program to detect if a game server is down or a problem is detected, also added some bash scripts to restart these game servers as necessary (expected downtime is at most 10 minutes, although this still doesn’t cover one problem area)
– skip some game ads (for now, as it is generating too much traffic and additional load on the server)
– disallow sending of too much text (which can happen in certain uncatched situations before)
– try to limit number of smileys that can be used in a single chat text
– fixed minor size issue when opening pop-up windows (could explain why a few players don’t see the entire height of the game? not sure…)


What’s New

October 3rd, 2004: Filed under  by Alexander Catapang @ 7:11 pm

– enabled chat filter of offensive words, seems to work fine although a bit “strict” sometimes (some valid phrases will not be accepted)
– log players who are found using offensive words in chat, and auto-kick as necessary if usage is too much
– added ads in between games
– some code changes to help prevent game server hangs, although STILL not fully successful yet 🙁
– added new room




What’s New

October 1st, 2004: Filed under  by Alexander Catapang @ 7:05 pm

– added some codes to properly keep track of best players (on a monthly basis), as well as each player’s monthly statistics
– added some server log codes… still figuring out why the server just hangs sometimes
– added some banner ads in the home page (this has been up for a few days now)
– a couple of other changes that I forgot already 🙂


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